WebGL grew out of the Canvas 3D experiments started by Mozilla. Mozilla first demonstrated a Canvas 3D prototype in 2006. By the end of 2007, both Mozilla[2] and Opera[3] had made their own separate implementations. In early 2009 Mozilla and Khronos started the WebGL Working Group.
The WebGL Working Group includes Apple, Google, Mozilla, and Opera, and WebGL is already present in nightly builds of Mozilla Firefox 3.7[4], Firefox for mobile 1.0, WebKit[5], and Google Chrome developer previews[6].
Some libraries in development which are incorporating WebGL include GLGE, C3DL, WebGLU (and SceneJS).It uses the canvas HTML element.
Example Text is copied from: http://en.wikipedia.org/wiki/WebGL